Lawly Admin
Number of posts : 35 Location : United Kingdom Registration date : 2008-04-04
| Subject: Featured Game - Haze Sun Apr 06, 2008 10:58 pm | |
| Featured Game - Haze In the world of UK game development, Free Radical is probably one of the more closely scrutinised studios around. Both with and after Rare, the team has created a string of first-person shooters such as GoldenEye, Perfect Dark, and TimeSplitters. With Haze, the studio hopes to take this experience and marry it with a brand-new politically charged storyline. We recently had the chance to play a number of stages from the upcoming PS3-exclusive shooter in both single-player and four-player cooperative modes. From what we experienced, Haze blends a pretty unique storyline with some solid, enjoyable gameplay in the campaign. A highlight of Free Radical's works to date has always been engaging and compelling multiplayer, and Haze will support up to 24-player online play--the only problem is that the multiplayer content is still under embargo. Until then, let us present to you the campaign side of the game. For those who are a bit sketchy on the game's premise, here's a quick recap. Haze is set in the near future, where nations have been outsourcing their military forces to corporations such as Mantel Industries (think RoboCop). Mantel, engaged in a war with rebels in an unnamed South American country, has its own private army of troopers that rely on a called Nectar to offer heightened senses, reflexes, and strength. Jump on your trusty quad bike to traverse some of the rugged South American terrain.In addition to its benefits, Nectar also has a downside. The is highly addictive and, playing as a Mantel soldier, you'll experience some of the side effects when you're not dosed up on the juice. You can also easily overdose if you're not careful. If this happens, your vision will blur and you'll become a -wielding maniac at anything that moves, whether it's friend or foe. Rebels can also trigger an overdose with a well-placed melee attack to your back, where the Nectar regulator sits. | |
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